Resume
Education
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2011 - 2015 Bachelor of Fine Arts
Major: Digital Arts
University of Wisconsin- Milwaukee
Milwaukee, WI
Experience
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Senior Digital Artist/Lead VR Developer
Oshkosh Corporation Oshkosh, WI
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Created high quality vehicle renderings and animations for spec sheets, proposals, and marketing materials. Crafted complex mechanical rigs for animation. Developed lighting, materials, and visual effects in render and post. Planned, built, and delivered real-time virtual and mixed reality (VR/AR) demonstrations for internal and external clients across mobile (Android) and PCVR platforms. Researched and developed the use of new technologies and how to creatively use them with company brands.
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Developed efficiency-improving tools, including Python scripts and Power BI dashboards in a secure, restrictive environment
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Optimized engineering models for use in Blender and Unreal
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Managed deadline-driven projects using Agile methodology
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Recruited, managed, and mentored employees while facilitating cross-functional collaboration with partner teams
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3D Graphics and planogram specialist
Dixon Ticonderoga Appleton, WI
Delivered 3D renders and planograms to multiple stakeholders for presentations, Ecommerce, and sales collateral. Coordinates the corrugate display program. Created and maintained a library of 3D models and images for planograms and product prototypes.​
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3D Artist
Ariens Brillion, WI
Created photo-realistic product renderings and animations for web, print, retail, and internal media channels. Successfully developed and executed a platform and standard practices for Keyshot use throughout Ariens. Trained and mentored employees in the use of Keyshot. Coordinated with outside marketing agencies and the marketing, engineering and industrial design departments. Established a creative direction for the product renderings across the Ariens website. Started as an intern, was promoted to 3D Artist within six months.
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Created 200 product renderings for the new Ariens website and other media and established a relationship with a nationally recognized marketing agency regarding the creation of those renderings
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Developed and deployed a logical and easy-to-use library of texture maps, materials, 3D models, and lighting environments.
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Researched and developed the use of new technologies and how to creatively use them with Ariens company brands. These projects include an augmented reality platform and a Unity-powered virtual reality lawnmower simulator.
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Skills
Software
Blender
Unreal Engine
Photoshop
Illustrator
Keyshot
Autodesk Maya
Rhino
Unity 3D
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Professional
Project management
Training/mentoring
Collaboration
Problem solving
Creative direction
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Technical
Visualization
Texturing
Rendering
3D modeling
Animation
Rigging
Python scripting
UE 5 development
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August 2019- May 2021
June 2016- July 2017
June 2021- Present